Percentiles in Player-Growth

I’m watching Pie play Babylon’s Fall beta and seeing players who don’t know how aggro management works, or what it even is. We started chatting about how general game-literacy as far as skill-growth tends to be distributed.

Who knows if this is right, but…

As a maker of guides for various games, as a player, and as someone who frequently watches The Best Players in The World TM at all kinds of games, this is what I’ve seen.

Babylon’s Fall Banner
While applicable to single-player games too, multiplayer environments are the easiest to see this in.